Class CreatePointInteraction

Implements

Hierarchy

Implements

Constructors

Methods

  • Sets the interaction active. Use boolean (true|false) to toggle default behavior. Pass it a bitmask of EventType to change the active state. Call without arguments to reset the default active, modification key and pointer Key behavior

    Parameters

    • Optional active: number | boolean

    Returns void

Properties

_geometry: null | Point = null
active: number

The current active bitmask for EventType

created: VcsEvent<Point> = ...
finished: VcsEvent<null | Point> = ...
id: string

A unique identifier for this interaction

modificationKey: ModificationKeyType

The current active ModificationKeyType

pointerKey: PointerKeyType

The currently active PointerKeyType

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