Type alias FlightPlayer

FlightPlayer: {
    clock: FlightPlayerClock;
    destroyed: VcsEvent<void>;
    flightInstanceName: string;
    state: FlightPlayerState;
    stateChanged: VcsEvent<FlightPlayerState>;
    backward() => void;
    destroy() => void;
    forward() => void;
    goToTime(time) => void;
    pause() => void;
    play() => void;
    stop() => void;
}

Type declaration

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