Type Alias InteractionEvent

InteractionEvent: MapEvent & {
    chainEnded?: VcsEvent<void>;
    exactPosition?: boolean;
    feature?: EventFeature;
    features?: EventFeature[];
    obliqueParameters?: ObliqueParameters;
    ray?: Ray;
    stopPropagation?: boolean;
    type: EventType;
}

Type declaration

  • OptionalchainEnded?: VcsEvent<void>

    called when the event chain has ended in which this event was fired.

  • OptionalexactPosition?: boolean

    whether the position is exact, eg with translucentDepthPicking on

  • Optionalfeature?: EventFeature

    a potential feature at said location

  • Optionalfeatures?: EventFeature[]

    further features at said location. includes .feature

  • OptionalobliqueParameters?: ObliqueParameters

    additional parameters from oblique if obliquemode is active

  • Optionalray?: Ray
  • OptionalstopPropagation?: boolean

    if set to true, the event chain is interrupted

  • type: EventType