Type Alias FlightPlayer

FlightPlayer: {
    clock: FlightPlayerClock;
    destroyed: VcsEvent<void>;
    flightInstanceName: string;
    state: FlightPlayerState;
    stateChanged: VcsEvent<FlightPlayerState>;
    backward(): void;
    destroy(): void;
    forward(): void;
    goToTime(time: number): void;
    pause(): void;
    play(): void;
    stop(): void;
}

Type declaration