Type Alias ControllerInput

ControllerInput: {
    forward: number;
    right: number;
    rollRight: number;
    tiltDown: number;
    turnRight: number;
    up: number;
}

Type declaration

  • forward: number

    amount translating the camera forward (positive amount) or backward (negative amount)

  • right: number

    amount translating the camera right or left (when negative)

  • rollRight: number

    amount rolling the camera right (positive amount) or left (negative amount) around roll axis

  • tiltDown: number

    amount tilting the camera down (positive amount) or up (negative amount) around pitch axis

  • turnRight: number

    amount turning the camera right (positive amount) or left (negative amount) around yaw axis (heading)

  • up: number

    amount translating the camera up (positive amount) or down (negative amount)