@vcmap/core
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    Type Alias FlightPlayer

    type FlightPlayer = {
        clock: FlightPlayerClock;
        destroyed: VcsEvent<void>;
        flightInstanceName: string;
        state: FlightPlayerState;
        stateChanged: VcsEvent<FlightPlayerState>;
        backward(): void;
        destroy(): void;
        forward(): void;
        goToTime(time: number): void;
        pause(): void;
        play(): void;
        stop(): void;
    }
    Index

    Methods

    Properties

    destroyed: VcsEvent<void>
    flightInstanceName: string