@vcmap/core
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    Type Alias ControllerInput

    type ControllerInput = {
        forward: number;
        right: number;
        rollRight: number;
        tiltDown: number;
        turnRight: number;
        up: number;
    }
    Index

    Properties

    forward: number

    amount translating the camera forward (positive amount) or backward (negative amount)

    right: number

    amount translating the camera right or left (when negative)

    rollRight: number

    amount rolling the camera right (positive amount) or left (negative amount) around roll axis

    tiltDown: number

    amount tilting the camera down (positive amount) or up (negative amount) around pitch axis

    turnRight: number

    amount turning the camera right (positive amount) or left (negative amount) around yaw axis (heading)

    up: number

    amount translating the camera up (positive amount) or down (negative amount)