@vcmap/core
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    Class RotateInteraction

    A class to handle events on a TransformationHandler. Should be used with TransformationHandler created for mode TransformationMode.ROTATE. If the rings are dragged, the rotated event will be raised.

    Hierarchy (View Summary)

    Index

    Constructors

    Methods

    • Sets the interaction active. Use boolean (true|false) to toggle default behavior. Pass it a bitmask of EventType to change the active state. Call without arguments to reset the default active, modification key and pointer Key behavior

      Parameters

      • Optionalactive: number | boolean

      Returns void

    Properties

    active: EventType

    The current active bitmask for EventType

    id: string

    A unique identifier for this interaction

    modificationKey: ModificationKeyType

    The current active ModificationKeyType

    pointerKey: PointerKeyType

    The currently active PointerKeyType

    rotated: VcsEvent<RotationEvent> = ...

    The event raised, if the rings are dragged. Event is raised with the angle delta to the last event in radians.